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Video Games Get Censored

Posted By Deborah Lambert On September 20, 2010 @ 8:00 am In Faculty Lounge | No Comments

It’s a well-known fact that the $20 billion dollar video gaming industry is producing products that glorify “guns, car theft and gang violence” that make parents cringe, according to Peter L. Knudson in the Harvard Crimson.

A game developer recently had to come up with $20 million because of a sex scene in the highly-publicized Grand Theft Auto game, already loaded with violence and drug use.

In this highly politically correct environment, charges of racism are increasingly surfacing as “Mafia 2” was tagged as a “pile of racist nonsense” by members of an Italian-American service group who pointed out gamers might link those with Italian backgrounds to organized crime. And a Houston Chronicle blogger recently charged that “by including African-American zombies that a player has to shoot, you make the game unpublishable and racist.”

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Deborah Lambert writes the Squeaky Chalk column for Accuracy in Academia [1].

If you would like to comment on this article, e-mail mal.kline@academia.org [2].

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